📖 Summary
Lurkers is a chaotic 2D multiplayer sandbox where players build, battle, and survive in a fully destructible world.
Description
Dive into Lurkers — a fast-paced sandbox game where creativity meets destruction. Fight off zombies, dominate PvP battles, build epic bases, and explore an infinite, living world with friends or foes. With support for modding, automation, and massive battles, Lurkers offers endless replayability across web, PC, and mobile.
Key Features
- Fight in fast-paced PvP modes like Team Deathmatch, Capture the Flag, and Bedwars, or survive the zombie apocalypse in PvE.
- Explore endless, randomly generated worlds filled with diverse biomes—forests, deserts, snowy mountains, scary caves, and more.
- Destroy everything in sight with fully destructible environments—build, mine, chop, and watch buildings collapse!
- Craft & Upgrade your gear from basic tools to mythical weapons by mining deep for rare ores.
- Dominate massive battles with hundreds of players and NPCs, forming factions, and waging epic wars.
- Customize your character with unique skins and emojis, and climb the leaderboards to become the top player.
- Automate your world with advanced mechanics—drive vehicles, program systems, and manipulate physics.
- Mod & Script your own adventures, run custom servers, and create the game world you’ve always dreamed of.
💾 Platforms
- 🌍 Web / Browser: Play Now (Lurkers.io, Poki, CrazyGames)
- 🖥️ PC (Windows, Mac, Linux): (Steam Store, Desktop Client)
- 📱 Mobile (Android, iOS): (Upcoming)
💲 Pricing Model
- Free-to-Play
- Premium on Steam / in-game
📅 Release Date(s)
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Web / Browser: Released
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Mobile: 2025
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Steam: 2026
📺 Trailer
Tech Stack
- libGDX (game framework) - cross-platform; desktop, browser via GWT, mobile
- Java
- WebSockets (multiplayer networking) - hybrid server-authoritive + server validation
- Lua (scripting)
- AWS (infrastructure)
- PlayFab (back-end) - accounts, inventory / economy, leaderboards, analytics
- Hetzner, OVHCloud (servers)
- AdinPlay (web ads)
- PayPal, Xsolla (payment gateways)
- GameAnalytics
About Us
Bergice Productions is a one-man studio by André Kiste, developing its first title; Lurkers. André is a professional full-stack developer with over a decade of experience building games and applications. He is currently based in New Zealand.
Competition
Lurkers borrows elements from other incredibly successful games, such as:
- The sandbox experience of Minecraft and Terraria
- The competitive replayability of Counter Strike
- The ecosystem of Roblox
- The charm of King Arthur's Gold
- The modding of Garry's Mod
The game offers something no other game does: a fully destructible, infinite world that's randomly generated every time you play. With support for over 100 players on any device—including directly in your browser without registration—you’re dropped straight into the action within seconds. Its seamless entry, emergent gameplay, and diverse modes give it broad appeal across casual and competitive audiences.
Traction (as of June 2025)
Roadmap
Phase | Milestone |
---|---|
Q3 2025 | Web polish, marketplace, community building, increase retention, engagement, ARPU |
Q4 2025 | Mobile Android/iOS launch |
2026 | Steam Premium launch with new features |
Beyond | User-generated content and monetization incentives, improved modding, GaaS features |
Business Model
- Free-to-Play:
- In-game ads (banner, preroll, rewarded)
- Marketplace/ Store (cosmetic items such as skins, pets, emojis, particles, weapon/item unlocks & more)
- Spendable with soft currency and later hard currency
- Premium / Steam / Full Version
- unlocks new features, no ads, desktop version, VIP badge, leaderboards, custom servers, real-time lighting system, vehicles
- Upcoming:
- Creator economy (UGC sales with revenue share)
- Server rental
Factsheet
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🌐 Official Website: lurkers.io
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💻 Developer: Bergice Productions
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📧 Press & Business Contact: Contact Us
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Genre: Action, Shooter, Adventure, Casual, Indie, Massively Multiplayer, RPG, Simulation
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Number of Players: Multiplayer
What we need
We're looking to connect with strategic partners, investors, publishers, collaborators and advisors who see the potential in the game, want to be a part of it and take it to the next level.
Specifically, we also welcome:
- 📈 Support and expertise in scaling live service games for global audiences
- 🌍 Help expanding in web, mobile, desktop platforms
- 🤝 Collaborations with pixel artist, infrastructure and marketing experts