Build 201.4

17-04-2024

  • New
    • Add 3 new bedwars maps!
      • Forgotten World (Parasite)
      • Ravine (sniiper)
      • Magma Volcano (Parasite)
    • Update default player skins
    • Add new explosion, rocket, teleportation particle effects
    • Press F3 to toggle game debug info
    • Add lava bubble particles
  • Wiki
    • Update font
    • Update title
    • Add page TOC's
    • Add map creation guide
    • Simplify server installation guide
  • Poki
    • Show message prompt if version redirection failed
    • Fix game freeze when redirection fails (when playing in iframe)
    • Fix gameplay start / stop events triggering when pressing space on commercial breaks.
    • Remove Poki banner ads
  • Dev
    • /resetitemtypes command - reloads item data from items.json during gameplay
    • Files can optionally be overridden from the local filesystem when dev mode is enabled. Useful for modding, or testing new assets without recompiling the jar.
    • Add Entity:delete(entity) Lua API
  • Bug
    • Fix random game freeze when teleporting
    • Vehicles are no longer offered through ads
  • Improvement
    • Render marker name on hover
    • Can now cancel automatic server reconnects from the prompt
    • Double max particle count for non-web builds
    • Improved AI ranged weapon usage. They'll fire from a bigger distance. They'll reload. They'll aim their bow & arrow properly.
    • Sunlight goes further than torches

Build 201.3

07-04-2024

  • New
    • Player UI (nickname, minimap, healthbar) is hidden if the player is hiding in the dark
  • Fix
    • Fix bullets from other players not destroying when hitting a wall
    • Fix item buying button sometimes not working
    • Do not show multiple "disconnected" prompts
  • Improvement
    • (Survival) Zombies don't spawn in spawn area
  • Dev
    • /set command can now be used on Constants class.
    • Fix server crashing if using imagetoblocks with an invalid URL
    • Add block, entity list to wiki
    • Make it possible to override map size. Using /mapconfig map_chunk_width 5 and /mapconfig map_chunk_height 5

Build 201.2

02-04-2024

  • New
    • Add 4 new bedwars maps! (credit Bobbius, Sniiper and 0Player)
    • Collapsing tree blocks have a 2.5% of dropping a vine block
  • Dev
    • You can now load JavaScript files instead of Lua scripts. Lua API's that use Lua closures and Lua tables do not work yet.
    • Add basic Lua debugger support. (Currently disabled, but will be enabled later)
    • Add Lua socket library for enabling network communications
  • Fix / Improvement
    • Fix Rockets/grenades dont explode on impact anymore
    • Remove Croy the mechanic. It was an April's fools and vehicles are too buggy ☠️
    • You can't shoot people from within the protected survival zone (credit 0Player)
    • Show warning prompt when connecting to a http server from https

Build 201

28-03-2024

  • New
    • Add Croy the Mechanic to survival! (he sells vehicles) 🚗
    • Add Bergobrine? 👻
    • Add fish 🐠
    • You can now favorite servers! ⭐️
    • Livings create underwater bubbles 🫧
    • UI theme overhaul and improvements (blue UI)
    • Add social media links to main menu
  • 👍 Improvements 👍
    • Increase max human HP from 15 to 20 (to make the game a bit easier on the players)
    • Show total servers, players in server list title
    • Move server download button from server list to download client dialog on main menu
    • Some bullet hit detection improvements
    • Show warning prompt when connecting to http servers
  • 🐛 Fix 🐛
    • Fix players dealing double damage!
    • Fix corrupt chunk load failure. Chunks may still fail, but they will just reset in that case
    • Fix Windows desktop client not working
    • Disabled armor tooltips since they sometimes get stuck
    • Fix ranged weapon aiming underwater
    • Fix zombies flying
    • Disable daddy zombie in survival
    • Some lighting system optimizations
    • Some Poki fixes
    • Some other small fixes and changes...
  • 🔧 Dev 🔧
    • Add nosandbox server launch arg. Gives access to Lua globals os, io, package, debug, file. (warning; only use if your Lua is not accessible to anyone else)
    • Add /savelightmap client-side command for exporting the current lightmap to a png file.
    • /set command can sync with clients!
    • AI's can be set on custom servers

Build 200

07-03-2024

  • New
    • Add new player skins!
    • Add magma!
    • Friends list
    • Add obsidian block
    • Add obsidian tools
    • Make obsidian armor craftable
    • Big zombies and daddy zombies spawn deeper underground in caves in survival
    • Sheep reproduce. Put them in an enclosed area with wheat on the ground and they will eventually increase in numbers
    • Add windows / mac / linux desktop clients (you don't need to install java to run the client now)
  • Improvements
    • Reduce lava / magma damage
    • Liquids and magma glow
    • Items are destroyed in lava
    • Sheep AI improved
    • Double sheep hp from 5 to 10
    • Add sheep sounds
    • NPC's push each other away when touching
    • Animals have a higher chance of dropping meat on death
    • Show server player is connected to or last connected to in account info. Only works for registered players for now.
    • Add version filter in server list
    • Non-poki players prioritise bedwars gamemode as highly as tdm when autoconnecting to servers
    • Adjust server autoconnect algorithm so it more aggressively puts players on the most populated servers if the total player count isn't high enough
    • Leaderboard resets monthly
    • Show basic K/D ratio and W/L ratio in leaderboards
    • Show player joined message if player has a nickname thats not default
    • Add armor slot icons to indicate which slot is for which armor type
    • Revert disable poki/non-poki server filtering. We want to keep the hardcore players together.
    • Battle royale: Reduce map size
    • Battle royale: Add final countdown to prevent games not ending
  • Fixes
    • Fix chestplate arms not rendering correctly
    • Fix / commands not working for sup role.
    • Show failure dialogs if payment requests fail or are cancelled.
    • Battle royale: Fix rockets firing when they shouldn't
    • Fix issues with respawning
    • Fix turrets having blood effect when hit
  • Development
    • Add more API's to Lua custom servers
    • Add basic AI guard Lua example that follows you if you type "follow" near it and stops when you type "stop" near it. Does not do any pathfinding or attacking yet.
    • Add some basic Lua AI movement commands
    • Fix /imagetoblocks crashing when running multiple times when loading URL's due to threading issue
  • Some other fixes and improvements

Build 199

01-02-2024

  • Client prediction for attacking! Your melee and ranged hits not register where you aim.
  • TNT takes damage now and can explode early
  • Show latency in bottom right corner of screen

Build 198

31-01-2024

Add battle royale!

Build 197

30-01-2024

  • New
    • Enable resource replenishing in survival (dirt and trees will regrow automatically every 10 minutes. Only on servers with 10+ players)
    • PVE: 33% chance of showing coin reward ad if the player has < 100 coins
    • All players spawn with 1 homestone on survival first time spawning
    • You can now run commands starting with . instead of /. These commands are also visible in the chat.
  • Improvements
    • Left click to interact with crates only works on poki (since it's annoying)
    • Trees show block damage
    • Nerf pickaxe dirt mining speed
    • Nerf axe wood damage
    • Sup role players must use . prefix to run commands. (For transparency reasons)
    • Download client/server for the current version you're on, not always the latest.
    • Update protected area messages to be more descriptive
    • Show protected area message when shooting people in the protected area.
    • Autobalance messages show as announcements, not chat messages
  • Fix
    • Fix melee weapons not detecting hits if you stand too close to an enemy
    • Fix homestone showing attack announcement message
  • Modding
    • Add Lua API: Game:getMatchTimeInSeconds()
    • Add support for multiple zones (use "zone1", "zone2" etc). (must increment by 1)
    • Fix custom servers not working on Windows
    • Add command /resetchunk X Y - resets a chunk if it hasn't been modified in a while.
    • Add living:randomiseTextureIndex() API
    • Fix getEntitiesByType API index starting at 0
    • NPC's can now fire ranged weapons!
  • Add vehicle (wip)
  • Add paint brush (wip)
  • Add battle royale gamemode (wip)
  • More internal changes

Build 196

26-01-2024

  • Improve survival area zone sizes
  • Fix player teleporting not working properly when using awaystone
  • Some memory leak fixes
  • Fix some blocks having wrong team / owner
  • Fix server freeze
  • Change most of the server messages to be system messages instead
  • Add some more messages for when login / server list fails loading
  • When connecting directly to localhost, do not wait for server list to finish loading
  • Improve login failure messages
  • Show peer ID in account info
  • Update server docs
  • Fix awaystone being free in the crafting menu

Build 195

23-01-2024

  • Premium players can download the game desktop client and server software!
  • Disable poki/official server autoconnection priority. Most of the official servers are empty it seems like.
  • Add new item: Awaystone! This item teleports you to a random location and is given to premium players when spawning in survival.
  • Premium players spawn with 1 homestone in survival
  • Show spawn area marker in survival.
  • Increase the survival free playable area size
  • Fix player getting teleported around when spawning / teleporting if the map area isn't loaded.
  • Add match time to advanced server list view
  • Fix poki version showing premium purchase button on Firefox
  • Add contested flags. (can not capture flag if your flag is taken)
  • Fix flags not capturing
  • Add spawn base markers to ctf
  • Reduce bedwars spawn position random offset a bit so players dont spawn in the walls
  • Possibly fix issues with bedwars game not ending
  • Fix players sometimes flying after losing control of their body and regaining control after being on a ladder
  • Fix /give lua script not working if people are spectating
  • Fix grenades not exploding on some occasions
  • Fix loading spinner being too big in server list
  • Fix cinema mode toggling dropping equipped item
  • Add smooth camera movement for cinema mode
  • Cinema mode has 3 states that can be toggled (3rd one hides name labels as well as HUD)
  • Add player count color coding in server list

Build 194

06-01-2024

  • Added gamemode selector in main menu (simply click the gamemode you want to play and you will automatically be directed to a suitable server)
  • Add autoconnect settings checkbox to toggle automatically connecting to server when starting the game or not
  • Close main menu after connecting from the server list menu
  • Close main menu after connecting from the gamemode selector
  • Added Chinese translations (uses a new font)
  • Added Turkish translations (uses a new font)
  • Added Brazilian translations
  • Added Argentinian translations
  • Translated more text
  • Fix random pixel glitching sometimes in the terrain
  • Fix chests only showing 2 columns on mobile
  • Reduce bedwars spawn x offset so players dont spawn in walls

Build 193

02-01-2024

  • Players automatically connect to servers that are suitable
    • Poki servers if they're on Poki.com
    • Mobile servers if they're on a mobile device
    • EU / US servers depending on their country
  • Increase iron and mithril armor protection
  • Player healthbar tints to yellow then red when dropping
  • Respawning takes 3 seconds longer in bedwars if enemies are near your base
  • Increase TDM spawn protection to 10 seconds
  • Block antigrief message shows as announcement instead of message
  • Zombies can spawn underground at night in survival
  • Do not allow carrying things if already carrying something
  • Reduce flag waving so it doesn't show pixels outside the texture region
  • Players only die when falling out of map in bedwars, not when touching sides or top of map
  • Mobile improvements
    • Adjust UI in mobile to look bigger
    • Show only 2 item columns for shop on mobile
    • Show shop item titles on mobile
    • Disable mobile left joystick drag follow mode

Build 192

24-12-2023

  • Fix enemies able to place structures inside enemy base!
  • You do not fall through your own platforms any longer.
  • Fix some issues with game freezing on load screen
  • Allow left clicking on chests to open them
  • Try and fix player losing control of their player
  • Do not show premium players ads after round ends
  • Some server CPU optimizations
  • Fix server memory leak
  • Add better server profiling
  • Fix mobile build toggle button stretching block images
  • Do not prevent block destroying when the player is not on a team: See https://discord.com/channels/430541432370233381/1186880609562411071/1186880609562411071
  • Fix players able to carry flag and prop at the same time
  • Offer more block rewards in survival
  • Adjust ads a bit
  • SUP role players can use /give command on certain items
  • In survival spawn higher up to try to prevent spawning inside the ground. See https://discord.com/channels/430541432370233381/1187003235731525662/1187003235731525662
  • Fix opposite team winning TDM matches
  • Change default gamemode from zombie survival to team deathmatch
  • Make announcements not touchable (when clicking on them, they won't block shooting etc.)
  • Add option to close a vote window without voting
  • Add entity render ordering so entities don't randomly render in different orders (crates render in front of players, local player always renders before other players etc)
  • Disable dragging items from shop since it doesn't work anyways, confuses players, and breaks scrolling
  • Fix TDM not reporting leaderboards

Build 191

18-12-2023

  • Enable 120 fps for desktop version
  • Add tween animation for shop button so its more visible
  • Add small announcements (for less important info)
  • Show local kill / death announcements
  • Add close button to scoreboard in case it fills up screen
  • Projectiles pass through spawn protected livings (make it easier to destroy the chest in bedwars when there's too many people in spawn)
  • Drop 75% of items on death when a player kills another player. This is to prevent too many items from stacking up (see 64 player tdm...)
  • Reduce opacity of player labels so they're less intrusive
  • Add build phase zone rendering!
  • Add margin to restricted areas so it doesn't keep spamming the message after teleporting you
  • Render player names below interact labels and markers
  • Increase spawn area in PVP games so players don't all spawn on top of each other or on top of the supply crate
  • Prevent players from getting stuck in bedrock on Dead Planet map
  • Show commercial when game is over after 5 seconds, not 2

Build 190

18-12-2023

  • Add secret teleportation item...
  • When selling items, the coin reward automatically stacks to any existing coin stacks! (long awaited improvement)
  • Add TDM, CTF to leaderboard
  • Add some missing item descriptions
  • Add markers! (Shows you the enemy base in bedwars, TDM)
  • Disable cloud fading (clouds are a bit brighter)
  • Fix supply crate interaction (right click) not working to open supply crate if half the supply crate is in a neighbouring chunk
  • Show fewer chat lines in mobile landscape mode
  • Add dirt block texture variations
  • Fix mobile joystick slow movement on ladders
  • Attempt to fix memory leak and deadlock (server freeze)
  • Zombies can no longer place creep blocks in protected areas
  • Show ammunition type in ranged weapon descriptions
  • Healing is allowed in protected area
  • Chat scrolls down when receiving new messages and chat field is open as long as you're scrolled all the way down
  • Show player names in cinema mode
  • Performance: Block shading is packed in texture atlas
  • Make link buttons clickable on the button, not just the text
  • Disable props (they cause lag / physics crash issues still sometimes)
  • Fix server list loading delays
  • Add a shop button at the bottom of the screen
  • Show shop / crafting button text on mobile in landscape mode
  • Increase max physics step time threshold (200 > 300 ms)
  • Give players a pistol when spawning in TDM/CTF
  • Increase TDM max win score to 100
  • Increase build phase time to 90 seconds
  • Allow respawn in zombie survival during waves (12 second delay)
  • Items bob up and down at different rates
  • Add 99k hp supply crate in TDM/CTF
  • Only show autobalance messages to the player affected
  • Do not show player join / left messages
  • No longer generate mountains in survival
  • Remove trees on top of bedrock base area in TDM/CTF
  • Add survival spawn construction and wilderness boundary towers
  • Increase survival spawn area
  • Increase survival/sandbox premium restricted area from 96 to 192 meters
  • Increase survival/sandbox protected area, reduce build protection area
  • Protected area protects against bullets
  • Increase starter pack ad reward offer validity time from 15 to 45 seconds
  • Always update server list when server becomes full (to avoid players automatically connecting to full servers)
  • Make stone axe, pickaxe darker so they look less like iron tools.
  • Attempt to fix NaN flag/prop carrying errors
  • Make sure popup tutorial shows again when changing orientation mode and reloading UI
  • Use current hp when creating healthbar (changing to portrait/landscape mode)
  • Mobile portrait / landscape mode layout improvements
  • Mobile chat renders fewer chat messages
  • On mobile Poki version, move UI elements away from the Poki sidebar pill
  • Fix platform team color not rendering correctly

Build 189

11-12-2023

  • Various Poki fixes
  • Improve mobile device detection
  • Use default window resize logic to fix some mobile scaling issues
  • Use hidpi for mobile devices
  • Loading screen bg color matches bg image
  • Fix tablets not being detected as mobile devices on GWT
  • Performance: Blocks render more quickly / cache block textures
  • Performance: Only send chunks once
  • Performance: Disable preload block/chunks (reduces load time when starting game)
  • Performance: Block metadata performance improvements
  • Performance: Disable minimap until we can move to using FBO
  • Increase respawn delay from 3 to 4 seconds
  • Camera shake for explosions works when spectating

Build 188

11-12-2023

  • Add rifle (scar)! Credit to Vamanster
  • Add TNT!
  • Improve backdrop colors / design
    • Make day sky a bit bluer
    • Add clouds!
  • Fix grenades not exploding sometimes
  • Fix explosives having fixed rotation
  • Make screen shake more... shaky
  • Increase screen shake when taking damage
  • Explosions create fuse particles in red before exploding
  • Add screen shake for explosions
  • Fix bedrock base protected area height
  • Flag announcement messages show team color
  • Fix game muting when quitting
  • Add mobile popup tutorial descriptions
  • Fix popup tutorial cutting off player on some resolutions
  • Set max attack range to 3 meters. (sword fix)
  • Increase chat area size
  • Fix chat not scrolling down when closing
  • Add ambience color hue shifting (colder colors at night, warmer at day)
  • Press enter to close typing a message if the message is empty
  • Chat messages fade out individually over time
  • Add back green healthbars
  • Fix able to heal past max hp
  • Only allow playing individual sounds every 50 ms (fixes some bad sounds with collapses and shotguns etc)
  • Fix snowballs being placed on top of spikes
  • Return flag when its away from spawn
  • Do not spam flag messages
  • Flags don't get hit by explosions
  • Fix flag returning when being carried

Build 187

08-12-2023

  • New gamemode: Capture the flag!
  • Add new font for various UI elements
  • Add new bow sounds
  • New health bar and charge bar designs
  • Reduce item pickup delay so farming is easier
  • Change shop icon to a chest that opens
  • Change a bunch of server chat messages to be announcements instead
  • Announcements are unique (they no longer show the duplicate message)
  • Allow max health overriding (supply crates in bedwars have higher hp)
  • Reduce number of files downloaded on client
  • Trees are excluded from collapse antigrief

Build 186

06-12-2023

  • Fix block owner not showing when spectating
  • Fix block metadata when replacing blocks, and not setting new metadata correctly.

Build 185

05-12-2023

  • Add new team block protection!
  • Show block team and block creator when holding ALT key!

Build 184

03-12-2023

  • Add reward ad skins
  • Zoom in slightly gradually when the resolution is low
  • Add popup tutorial (bedwars only for now)
  • Snowballs hit players
  • Make sure you don't automatically pick up items when dragging them out of inventory
  • Fix fonts moving around using integer positions
  • Fix camera zoom not updating when dying
  • Some more fixes

Build 183

01-12-2023

  • Improved mobile controls and UI!
  • Portrait mode support
  • Layout and UI changes, support lower resolutions
  • Camera movement freezes for a second when you get killed
  • Add inventory dropping by dragging items out of the inventory!
  • Fix trapdoors getting turned into doors on maps
  • Add horizontal scrolling for scroll panes
  • Add linear texture filtering to font if resolution is too low (make text more readable at low resolutions)
  • Survival/sandbox protected area protects players
  • Add new Lua API Peer:getPeerFromInternalPeer(internalPeer)
  • Add new Lua API Level:addDamageListener(function(target, attacker, damage) to adjust or reject damages
  • Finally fix being able to place blocks on map edges
  • Make map edge block support configurable (mapEdgeSupportsBlocks:true/false)
  • Add autobalance to TDM
  • Fix snowballs putting snow at bottom of map
  • Snowballs are more accurate

Build 182

27-11-2023

  • Make back-end error messages more readable
  • Items don't glitch through walls when dropped
  • A bunch of changes for Poki version (only affects Poki.com)
  • Fix grenades hurting chest bug
  • Hammers are effective at taking down doors.
  • Add snowballs!
  • Fix projectiles rendering too small when stretched and moving slowly
  • Remove the video ads showing randomly
  • Fixed the terrain chunk edge bug
  • Fixed terrain blocks missing after removing background blocks
  • Show grass block icon in UI and when holding block, but show the normal dirt block when placing blocks
  • Hotfix for bedwars not ending when chest is destroyed if the killer isn't registered
  • Dynamic lights! (not released yet)
  • Advanced sound engine, cave sound atmosphere, underwater sound atmosphere! (no html support)
  • Swimming animations! You don't bob at the surface anymore
  • Convert bedwars maps to use iron doors and increase supply crate health from 20 to 60 hp
  • Fix players sometimes becoming invisible
  • Door only open when you touch them!
  • You can no longer shoot through doors!
  • Show health values when holding ALT
  • Animate health bar

Build 181

25-11-2023

  • Leaderboards!
  • Improve minimap
  • Improve server list
  • Add AI bots
  • UI improvements
  • Improve server infrastructure
  • Add entity:register() method so you can configure entities before spawning them in Lua. Call LuaEntity:prepareNewPhysicalEntity() first.
  • Make it possible to spawn props
  • Reduce desktop/server jar file sizes from 30 > 10 mb
  • Reduce desktop/server build time from 20 seconds to 4 seconds
  • Increase Box2d autorestart contact limit from 4000 > 6000
  • Some memory leak fixes with physics
  • Internal fixes and improvements

Build 180

17-11-2023

  • Add basic antigrief. Only prevents destroying friendly structures for now
  • Show scoreboard local player indicator
  • Increase autobalance margin by 1
  • Fix issue with nickname not updating when logging back into your account
  • Changed camera free movement from SHIFT+LMB to SHIFT+CTRL+LMB
  • Added new server infrastructure (still testing this)
  • Do not automatically restart server when it becomes empty
  • Reduce movement aim penalty by half
  • Do not show ads until after 120 seconds minimum
  • Fix obsidian armor selling for 91358131855 coins
  • Add premium button to main menu
  • Revert Halloween update - add pumpkin as an official game item
  • Remove "Block" from item names in UI
  • Fix kill messages not showing
  • Fix grenades destroying own chest
  • Fix dynamic map sizes breaking spawn positions in tdm, zombie survival
  • More internal changes

Build 179

10-11-2023

  • Add reward ads
    • Add PVE starter pack to survival as well as zombie survival
    • Add random item rewards
  • Roles are synced with back-end
  • Votekick build restrictions are now tied to IP instead of account ID
  • Hammer deals 1 extra damage against enemy structures
  • Buffed hammer healing a bit more
  • Reduce survival protected area from 32 > 24 blocks in each direction
  • Fix spawning not working for unassigned team
  • Change main menu layout to support more space
  • Some more fixes and changes
  • Fix duplicate players showing up
  • Fix Level:setBlocks not invalidating server blocks properly
  • Improve x icon
  • Nerf obsidian armor by 20%

Build 178

04-11-2023

  • Fix shop inventory updating so frequently (causing tooltip to disappear)
  • Fix grenades damaging your own supply crate when changing teams after throwing it
  • Increase autobalance player margin from 2 to 3
  • Reduce platform block hp from 5 to 4
  • Handle some errors better

Build 177

02-11-2023

• Automatically update server list and player count in main menu after 3 minutes when opening main menu or server list • Fix structure collapse duplicating collapsing blocks • Increase item drag and drop image size • Mobile world is zoomed in 2x • 'imagetoblocks' can load images from URL's now. Example: /imagetoblocks "https://media.discordapp.net/attachments/1061179499955355709/1151742565394153472/pixil-frame-0_27_fix.png?ex=6555a059&is=65432b59&hm=ee432ff4efad4a2a5b9f148016cc7519657e1ca565c1395fc03f6611917e3043&=&width=172&height=172" 0 0 • Draw 3d block items on the ground • Add Level:setBlocks Lua API. Usage: /lua Level:setBlocks("StoneBlock", 0, 0, 8, 8) • Improve brick edge rendering so they don't look like stilts • Reduced projectile movement accuracy reduction by 25% • Update key binding info for sound muted • Add player mobile indicator in scoreboard • Buff hammer healing (1 hp > 2.5 hp) • Add mobile touch button override for mobile controls when toggling lmb/rmb • Attempt to recover from entity invalid positions. • Some internal fixes and improvements

Build 176

27-10-2023

  • Attempt to fix some game freeze issues
  • Fix closing 1 popup closes all popups
  • Fix player respawning when in spectator team
  • Fix respawn bug (quick respawn)
  • Fix inventory updating when other players respawn
  • Better error reporting
  • Some more small error fixes

Build 175

24-10-2023

  • Show messages in some cases when map restarts due to internal errors
  • Fix announcements UI error and squashing HUD when there's lots of announcements going on
  • Some internal fixes

Build 174

23-10-2023

  • Halloween update!
  • Add block damage culling
  • Speed up game load time (add caching)

Build 173

23-10-2023

  • Attempt to fix server crashing frequently
  • Some error fixes
  • Fix recursive door collapse
  • Make it possible to write /give ladder instead of /give ladderblock (you no longer have to end with block)
  • Fix votekick not working
  • Improve dirt background texture
  • Fix death unmuting game
  • Fix empty chunks in a bedwars map
  • Fix HUD getting squashed when playing for a long time

Build 172

19-10-2023

  • New UI
  • Fixed issues with respawning
  • Bans apply to player accounts
  • Players drop their inventory on death
  • Add obsidian armor
  • New loading screen
  • Fixed some issues with liquids
  • Nerfed armor
  • Improved mobile UI
  • Fix background block health (it takes more time to break background blocks now)
  • Add server chat messages to players to encourage them to become SUP
  • Show reload circle progress bar when equipping consumables
  • Add patreon link
  • Explosives deal more damage and have bigger range
  • Add dynamic map sizes! (based on player count)
  • Fix crash due to recursion when collapsing lots of platforms next to each other
  • Fixes to collapse logic
  • Add arrow key movement
  • Server crash fixes
  • Migrate from AdinPlay to Poki ads / SDK
  • Add reload animation
  • Add weapon recoil
  • Add team autobalance
  • Add weapon accuracy penalty when moving
  • Add special spectating camera control with SHIFT+mouse click while playing for support/moderator/developer roles
  • Add structure team colors
  • Spikes only damage enemies
  • Healthbars only show by default when entities are damaged
  • CPU and memory usage optimizations
  • Game remembers if it's muted or not
  • Reduce TDM build phase time from 180 > 60 seconds
  • Fix spawn protection not working
  • Add protected areas to TDM
  • Place spawn bunkers in TDM to help prevent spawnkilling
  • Make birch leaves see through
  • Add vine block
  • Show advanced item descriptions
  • Increase door prices
  • Make all tooltips show instantly by default
  • Increase rocket life from 4 to 8 seconds
  • Remove gun turret from team deathmatch
  • Skip main menu screen for first timers - so we can get them straight into the action
  • Add player muting (client-side only) - right click players to mute in scoreboard

Build 171

29-07-2023

Added 3 new bedwars maps to map rotation

Build 170

25-07-2023

Fix minimap not rendering shading for some chunks Sound plays at 50% volume when main menu is open Center camera in middle of map in bedwars so the game loads in the background when the main menu opens Fix scroll bars overlaying instead of being next to the container Premium members get VIP premium badge! Add supply crate buy indicator Performance improvements, game rendering updated to be faster! Fix arrows not being affected by gravity Fix trapdoors breaking when breaking the block below it Fix door range bergice Reverse CTRL modifier for scroll zoom/cycle inventory (default to cycle inventory) And a bunch more small changes, fixes and improvements!

Build 169

06-05-2023

  • Add scroll pane to dialog content
  • Set scroll focus on dialogs
  • Show scroll panes by default
  • Improve premium purchase dialog and buttons
  • Fix sheep spawning underground
  • Allow zooming again.
    • Restrict far zoom when playing (not spectating)
    • Swap CTRL zoom / cycle inventory modifier (zoom by default)
  • Add account info when right clicking players in scoreboard
  • Dialogs and windows no longer fade in / out
  • Add votekick starting for registered players older than 1 week
  • Only update latest played build number if < current build number
  • Add block placement delay of 2 seconds once a block is broken To improve PVP gameplay and block placing abuse
    • Block placement delay is only activated when there are other livings nearby
  • Fix gold arena protected area being wrong
  • Fix votes starting for Yes/No
  • Only allow 1 vote per IP
  • Only enable VPN blocker after kicking if the kick was not automatic
  • Add reason and kicked by peer to votekicks
  • Make placeable items (doors, chests etc) placeable with RMB instead of LMB
  • Allow 3 digit country codes
  • Fix human players spawning at zombie player positions during night time
  • Update spanish translations (thanks manolo)
  • Add German translations (Thanks 0Player)
  • Items do not collide with structures (can no longer break turrets by dropping items on them)
  • Fix structures breaking if placing a background block over dirt background behind a platform when the structure is placed above the platform
  • Fix ladders placeable over spikes (instant removal) - same with wood spikes (or any other block really)
  • Fix mining distance not breaking block directly at mouse It would hit blocks slighly further away, and reject placing background blocks directly behind you since it would always check blocks 1 cell away
  • Make it so you can't place shingles / platforms through other shingles again
  • Make it possible to break blocks through platform+spike blocks
  • Fix able to quick mine multiple blocks by aiming further away
  • Add minimap
  • Fix moderators able to change all roles
  • Add new blood moon challenge (daddy zombie)
  • Include entity collision when checking grounded state (can now jump on trapdoors again)
  • Update TOS
  • Show ban info when platform banned
  • Add link to terms and conditions on purchase dialog
  • Fix scrolling being applied twice in web builds
  • And much more...

Build 168

10-04-2023

  • Show unassigned team in scoreboard
  • Fix sword jump bug
  • Increase impact damage by 50% (fall damage, getting hit by falling blocks etc)
  • Increase survival map area
  • Fix setting to an already used nickname when updating nickname
  • Press enter to update nickname
  • Fix kicking / banning not working
  • Reject platform banned accounts
  • Add Chrome extension to wiki

Build 167

03-04-2023

  • Some other improvements and fixes
  • Fix camera glitching on death when holding down mouse
  • Update minimum resolution to accommodate UI size
  • Attempt to fix stair + ladder stuck bug
  • Fix unable to place background blocks behind platforms, stairs
  • Fix bedwars protected area bug
  • Fix block damage not rendering correctly
  • Fix projectiles going through red team doors
  • Increase platform block health from 4 to 5
  • Increase server auto restart from every 24 to every 48 hours
  • Add new premium skins

Build 164

26-03-2023

  • Show player skins in scoreboard
  • Latency uses color grade instead of fixed colors
  • Add cinema mode (no UI) by pressing CTRL+SHIFT+C
  • Internal improvements
  • Revert Christmas hat skins. Add custom Christmas hat premium skin.
  • Fix match time blinking when rendered

Build 163

20-03-2023

  • Projectiles do not hit spikes
  • Fix rockets stacks higher than 3 when picked up from ground
  • Show match time in scoreboard
  • Hide game version from scoreboard
  • Fix wrong bedwars spawn position

Build 162

17-03-2023

  • New
    • Add new gamemode: bedwars_map_rotation with 6 maps
    • Add lava and water! (not enabled in any gamemodes right now)
    • Show player latency in scoreboard
    • Add iron trap doors
    • Add account validation
    • Add VPN detection
  • Fixes / improvements
    • Projectiles do not collide with platforms (with the exception of grenades and rockets)
    • Enemy players now fall through platforms properly
    • Bedwars player team is random if they have the same number of players
    • Doors don't block projectiles when open
    • Set stack size to 3 for medkit, rockets
    • Set default stack size for consumable items to 64
    • Increase grenade launcher max damage from 15 to 18
    • Fix items going into armor slots when inventory is full
    • Using color markup in chat doesn't break the whole UI (only half... :D)
  • More internal changes and improvements

Build 161

05-03-2023

  • Allow auto connecting to different version servers, but only if there are no servers on our version
  • Fix block equip delay not correct
  • Cap consumable equip delay to 1500ms
  • Cap all other equip delay to min 400ms
  • Bedwars: Show who won the game in chat
  • Add password reset (in login dialog)
  • Fix spawn protection causing players not to die client-side on some occasions
  • Internal improvements and fixes
  • Fix dropped OutsideMapBlocks messing up renderer when dropped
  • Enable profanity filter by default
  • Add staging server support
  • Add /unban Player#1234 command to unban player by nickname
  • Add /updatebans command to reload bans from filesystem
  • Fix saplings not growing properly
  • Weapon tweaks
    • Nerf hammer block damage
    • Reduce pistol damage
    • Sniper rifle: Cheaper, faster fire rate, more damage
    • Bazooka rockets: Cheaper
    • Bazooka: Cheaper
    • Grenade launcher grenades: Slighty smaller explosion range
    • Shotgun: Increase damage at close range
  • Reduce headshot hitbox size
  • Fix grenades flying really far when holding down mouse in an empty slot, then changing to grenade and releasing mouse
  • Fix wrong equipped item for other players
  • Fix entities floating around immediately after loaded from a chunk
  • Fix entities teleporting back to 0,0 when falling out of map bounds
  • Internal chunk loading improvements
  • Fix error panning camera and not connected to a server
  • Only reconnect automatically if you got disconnected for an unknown reason
  • Escape key will exit dialogs
  • Add scrolling to dialogs (to handle too many players in votekick menu)
  • Prevent both teams getting win message if they destroy crate at similar times
  • Better connect address message

Build 160

19-02-2023

  • New bedwars maps
  • Stronger player zombies
  • Automatically try to reconnect to server when getting disconnected
  • Fix corrupt chunks loading
  • Move sniper ammo next to sniper in shop
  • Kill command shows message in chat
  • Update server auto restart from every 12 to every 24 hours
  • Add sniper scope (RMB)
  • Fix able to place structures on tree trunks
  • Add 3 second spawn protection for players
  • TDM: Gun turret kills increase score to win
  • Votekicked players will not be able to place or destroy any blocks for 10 minutes after getting kicked
  • Reduce vote delay from 1 minute to 30 seconds after successful vote
  • Votekick does not count nonvoters
  • Attempt to fix zombie tunnels spawning outside top of map when players are camping there using ladders
  • Improved zombie pathfinding
  • Fix incorrect emoji layout for zombies
  • Show reload and fire delay indicators for slower / heavier weapons
  • Fix server freeze
  • Set default ban time to 24 hours

Build 159

05-02-2023

  • Add sniper rifle
  • Increase server autorestart time from every 6 to 12 hours
  • Internal server improvements

Build 158

28-01-2023

  • New
    • Add new zombie survival gamemode (play as zombie!)
    • New server autoconnection logic - connect directly without opening new tab
    • Zombies are faster
    • Add scoreboard premium color
    • Big zombie and fast zombie deal more damage
  • Fixes
    • Fix able to open chest really far away
    • Fix sword working through walls
    • Fix livings stuck in stairs causing box2d lag
    • Make living renderer animation speed framerate independent
    • Fix jumping off ladder not working at 30 fps
    • Fix zombies walking faster on ladders
    • Fix big zombies unable to jump
  • Improvements
    • Server infrastructure improvements
    • Scrolling is improved
    • Improve chat
    • Make O and 0 characters look different
    • Update copyright
    • Update credits
  • More internal fixes
  • Moderating
    • Support can kill players
    • Mods can add / remove sup role for players
    • Kicks / bans show who banned / kicked you
    • SUP role can ban up to 24 hours
    • Add ban reason to kick command (example: /kick Player#1234 "You have been very naughty >:(")

Build 157

18-01-2023

  • Fix voting broken

Build 156

18-01-2023

  • Add more emojis (premium only)
  • Access 3 custom skins by rating us!
  • Fix advanced physics causing items to jitter
  • Add new zombie skins
  • Render stars at night on desktop client
  • Fix getting stuck in ladders + stairs
  • Premium area is restricted on Y dimension
  • Attempt to fix chat getting in the way when clicking
  • Fix able to mine blocks through other blocks
  • More bug fixes and improvements

Build 155

12-01-2023

  • Add support (SUP) role
  • Sort players by kills in scoreboard
  • Show player team count (and alive) in scoreboard
  • Render player names using UI projection size and with black background
  • Improve rendering performance
  • Fix carrying props kicking you
  • Ads do not show when enemies are nearby

Build 154

06-01-2023

  • Add advanced physics simulation toggle
  • More internal improvements
  • Fix arm rotation when holding berries
  • Player movement is more responsive
  • Fix getting stuck in stairs when next to a ladder on some occasions
  • Fix bullets sending players flying when hit
  • Fix projectiles broken

Build 153

04-01-2023

  • More internal fixes

Build 152

04-01-2023

Internal changes

Build 151

04-01-2023

  • Internal tweaks

Build 150

04-01-2023

  • Fix players spawning in the wrong place
  • Zooming disabled
  • More internal improvements

Build 149

03-01-2023

  • More internal fixes

Build 148

03-01-2023

  • Add more skins
  • Smoother movement / projectiles
  • Support advanced physics simulation on desktop client
  • More internal improvements

Build 147

01-01-2023

  • Add spawn area protection
  • Survival: Players spawn randomly in the spawn area

Build 146

31-12-2022

  • Crash fixes

Build 145

30-12-2022

  • Skins!

Build 144

30-12-2022

  • Improved projectile glitching
  • Nerf bazooka

Build 143

29-12-2022

  • Add bazooka! >:)
  • Double tunnel HP
  • Prevent projectiles from glitching around a bit
  • TDM win score will be between 20 and 60 (increments by 1 per player connected)
  • Fix sword going through walls
  • Fix placing blocks through walls
  • Fix being able to break blocks through walls
  • Fix placeable items doing block damage when placed
  • Give coins on TDM
  • Doors disappear more quickly after destroyed
  • Shotgun deals slightly more damage
  • Fix projectile strafe / whizz noises not working
  • Fix items going through terrain when dropped and players falling through terrain

Build 140

21-12-2022

  • Fix scoreboard
  • Fix saplings growing only creating 1 tree trunk
  • Fix crashes
  • Performance improvements
  • Fix camera glitching

Build 139

21-12-2022

  • Add player management tool for banning and kicking players
  • Bans are permanent by default
  • Banning and kicking will remove all players matching search conditions (IP)
  • Disable votekick

Build 138

20-12-2022

  • Add announcements
  • Add votekick
  • Increase respawn time in TDM to 6 seconds
  • Play sound when mentioned in chat
  • Add sword sound
  • Use more sky and less caves in TDM

Build 137

18-12-2022

  • Show port and gamemode on server list
  • Use port when connecting to other servers
  • Better supply crate description for buying things
  • Add join instructions if server is full
  • Premium users can join full servers
  • Use separate server tokens for multiple servers on same machine
  • Fix entities sometimes teleporting across the screen
  • Fix wrong default port (6767 > 6768)
  • More generic description that works for TDM
  • Add min size to chat field to attempt to prevent it from glitching when reloading (height being too small)
  • Enable mobile UI header on all platforms
  • There are more bigger trees

Build 136

15-12-2022

  • Improve bow and arrow graphics
  • Reduce bow damage
  • Show interact indicator on chests
  • Spawn with money on first connect for map (not just on wave 1)
  • Add bow / arrow crafting back
  • Use account ID in Player name
  • Items do not show healthbar when pressing alt
  • Increase afk timeout from 15 to 30 minutes
  • Wave 1 only has 1 zombie per player, instead of 2
  • Less ads
  • Zombies deal slightly less damage

Build 135

12-12-2022

  • The blood moon begins at wave 66...
  • Accounts can not connect multiple times to the same server
  • Fix player names freezing when the player goes outside the screen
  • Improved structure destruction particle effects

Build 134

10-12-2022

  • Fix health bars not rendering correctly
  • Fix charge bar glitching positions
  • Only clamp camera position to map bounds when moving camera
  • Fix items not using interpolated position

Build 133

10-12-2022

  • Clamp camera position to map bounds when spectating
  • Use interpolated position for player labels (name, emoji, charge bar, health bar)
  • Zombie tunnels are spawned more frequently for each wave that passes
  • Entities snap to new position when resuming tab
  • Players spawn next to a random player if they join during a wave
  • Healing works the same when wearing armor
  • Fix pistol aiming clamping when aiming right
  • Show max players in server list

Build 132

04-12-2022

  • Internal fix

Build 131

02-12-2022

  • Disable entity pooling to try and resolve various random bugs that happen
  • Scale up mobile UI a bit
  • Fix copy/pasting text causing some input issues
  • Prevent lots of sounds playing at the same time when unfocusing and resuming tab
  • Add og html metadata for better previews when linking the game
  • More internal improvements
  • Add Lua cheat sheet to wiki
  • Fix wrong server download link showing in wiki
  • Zombie tunnels still have a 50% chance of spawning even if there is a path to the player

Build 130

23-11-2022

  • Fix respawning not working if closing main menu before connection is established to server
  • Show message popup when disconnected
  • Show player count in server list
  • Fixed master server list

Build 129

06-11-2022

  • Move saplings from crafting shop to supply crate shop
  • Make default day/night time progress half as fast
  • Fix memory leak when opening/closing shop or buying lots of items in shop Due to drag and drop not removing sources/targets when the UI updates.

Build 128

03-11-2022

  • Fix aiming not working when pressing mouse down

Build 127

03-11-2022

  • Add basic mobile controls
  • Starting coins show up in the inventory bar so you can see it
  • Increase TDM build phase from 90 seconds to 3 minutes
  • Increase TDM win score from 5 to 20
  • Fix bullets making other players fly when hit
  • Fix some UI issues
  • Fix a bug where toggling inventory and shop would create a gap between the inventory and the shop

Build 126

02-11-2022

  • Prevent players and zombies from getting stuck in terrain!
  • More internal changes... ;)

Build 125

02-11-2022

  • Reduce coin rewards for killing (from 3-6 to 2-4 coins)

Build 124

01-11-2022

  • Fix changing teams quickly lets you respawn in the enemy base
  • Fix crafting supply crate and destroying it in bedwars ending the game
  • Fix able to join teams you're not supposed to be allowed to join

Build 123

30-10-2022

Fix internal problem.

Build 122

30-10-2022

  • Add window close buttons
  • Collapsing blocks take fall/impact damage, but will not be targeted or take damage from turrets or other entities
  • Fix server becoming full when an error is thrown when clients connect
  • Clicking outside a window will close the window
  • Gun turrets deal 3 damage instead of 4
  • Add logout confirmation

Build 121

28-10-2022

  • Fix bedwars

Build 120

27-10-2022

  • Map chunks save and reload properly
  • Filter profanities in usernames/team names
  • Fix turrets targeting collapsing blocks
  • Fix zombies not targeting players
  • Fix error when spectating and respawning too quickly
  • Fix more errors

Build 119

26-10-2022

  • Revert fixes

Build 118

25-10-2022

  • Map changes are saved when unloading and reloading chunks
  • Fix blocks damage not emitting particles
  • Fix turrets targeting owner
  • Spikes take damage over time when used
  • Spikes deal half damage
  • Fix turret collision still happening after turret is destroyed

Build 117

20-10-2022

  • Fix server crashing if a chest / gun turret has been placed on the map and the server restarts
  • Fix zombie tunnel message spamming from wave 15

Build 116

20-10-2022

  • Fix problems with latest update
  • Fix error when livings fall on spikes

Build 115

19-10-2022

  • Fix game client

Build 114

19-10-2022

  • Chunks unloaded will now keep their changes when reloaded
  • Fix players able to climb open platforms and spike blocks
  • Fix platforms not working when joining a game in progress
  • Fix bugged spike collision
  • Some more error fixes

Build 113

18-10-2022

  • Fix structures not collapsing when the ground below them collapses
  • Fix issue with grass not breaking by itself and particles showing up on the wrong block broken
  • Re-enable zombie tunnels, but from wave 15 only
  • More internal improvements and bug fixes